Santa Clara, CA, March 22, 2022 – Game Developers Conference — To further enhance the game developer ecosystem, NVIDIA today has a new game development pipeline (https://www.nvidia.com/ja-jp/omniverse/game-development/) featuring developer assets. The new NVIDIA Omniverse™ (https://www.nvidia.com/ja-jp/omniverse/) feature that brings artificial intelligence to share, categorize asset libraries, collaborate with each other and animate character facial expressions has been announced.
Real-Time Design With the NVIDIA Omniverse platform for collaboration and simulation, game developers can use AI and NVIDIA RTX™-enabled tools, or their own easy-to-create tools (https://developer.nvidia.com/nvidia-omniverse- platform)./code-app) allows you to simplify, speed up and improve your development workflow. New features for game developers include updates to Omniverse Audio2Face™, Omniverse Nucleus Cloud and Omniverse DeepSearch, and the introduction of the Unreal Engine 5 Omniverse Connector.
Frank DeLise, vice president of NVIDIA Omniverse, said: “Omniverse provides a powerful development pipeline that solves the challenges of doing business in today’s world. It is extremely possible to combine artists, art, tools and applications on one platform. Even in distributed Collaboration will also be fostered in an open-ended game development organization.”
A powerful and more collaborative game production environment
The game development process has become increasingly complex as artists and designers seek to create a larger, more immersive world that exceeds gamer expectations. A global team of artists is trying to build a huge library of 3D content. Combining realistic lighting, realistic physics and artificial intelligence technology makes the labor-intensive and time-consuming process more difficult.
Omniverse addresses these challenges and game designers integrate artists, their assets and software tools into one powerful platform (https://www.nvidia.com/en-us/omniverse/enterprise/). Allows you to create photo-realistic, physically accurate games that are more seamless. Omniverse’s ability to provide a collaborative environment greatly reduces iteration time and accelerates project completion when making important design decisions.
Omniverse is a multi-GPU open platform that enables 3D design collaboration and physically accurate real-time simulation. Omniverse can be used on any NVIDIA RTX device, from laptops to servers, to transform complex workflows for 3D productions. Omniverse is Pixar’s Universal Scene Description (USD) (https://), an easily extensible open source 3D scene description and file format for creating and exchanging content between major game development tools. /developer.nvidia.com/$). NVIDIA expands dollars by developing new tools, integrating technologies, and providing examples and tutorials.
Game creators, designers, artists, and developers will be able to integrate assets, libraries, software applications, and game engines in Omniverse to iterate on design concepts in real-time, as well as productivity-enhancing tools. You will be able to instantly share a model that you can create, strong and faithful.
Omniverse for game developers
The Omniverse platform is designed to maximize flexibility and scalability. Developers can easily create their own tools using the platform’s modular building blocks (https://developer.nvidia.com/nvidia-omniverse-platform). Game developers can use the implemented Omniverse app, and third parties are creating more apps.
Game developer components implemented on the Omniverse platform include:
Omniverse Audio2Face (https://www.nvidia.com/ja-jp/omniverse/apps/audio2face/) is an application that leverages NVIDIA AI, and character artists generate high-quality facial animation from audio files only. You will be able to do it. Audio2Face now also supports animation of the entire face, giving artists control over their emotional expression. Audio2Face enables game developers to quickly and easily add realistic facial expressions to game characters, strengthening the emotional connection between gamers and game characters and increasing their immersion.
Currently in Early Access, Omniverse Nucleus Cloud (https://developer.nvidia.com/nvidia-omniverse-platform/nucleus-cloud-eap) allows you to easily share scenes in Omniverse with one click. Nucleus needs to be deployed on-premises or in a private cloud. Nucleus Cloud makes it easy for game developers to share 3D assets and collaborate in real-time with internal and external teams.
– Omniverse DeepSearch (https://www.nvidia.com/ja-jp/on-demand/session/siggraph2021-sigg21-d-08/) is a game developer that uses natural language input and images, supports artificial intelligence Services This allows you to instantly search the entire catalog of untagged 3D assets, objects and characters for Omniverse Enterprise subscribers.
The Omniverse Connector (https://www.nvidia.com/ja-jp/omniverse/#apps-connectors) supports “live sync”, collaborative workflows between third-party design tools and Omniverse. .The new Unreal Engine 5 Omniverse connector enables game artists to exchange USD and Material Definition Language (MDL) data between the game engine and the Omniverse.
More information on NVIDIA Omniverse can be found here (https://www.nvidia.com/ja-jp/omniverse/game-development/). Game developers can learn more about creating games with Omniverse on the NVIDIA developer site (https://developer.nvidia.com/nvidia-omniverse-platform).
The invention of the GPU in 1999 by NVIDIA (https://www.nvidia.com/ja-jp/) (NASDAQ: NVDA) spurred the explosive growth of the PC gaming market, as well as modern computer graphics, high-performance computing and redefining artificial intelligence (AI). NVIDIA’s pioneering efforts in accelerated computing and artificial intelligence are rebuilding trillions of dollars in industries such as transportation, healthcare and manufacturing, and accelerating the expansion of many other industries.
For more information, click this link: https://nvidianews.nvidia.com/
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